中三小赵 发表于 2021-12-23 16:18:22

跳出怎么解决

本帖最后由 中三小赵 于 2021-12-23 16:44 编辑

老跳出是因为我电脑配置不够吗:'(错误文本信息在下面,用的魔改四海之错杀时代1.9版本
==================== Message ====================
未将对象引用设置到对象的实例。
=================== StackTrace ==================
   在 GameObjects.Person.HandleIdeal(GameScenario scen, Architecture foundLocation, Person r)
   在 GameObjects.Person.createPersonAdopt(GameScenario scen, Architecture foundLocation, Person finder, Boolean inGame, PersonGeneratorType preferredType, Boolean autoJoin)
   在 GameObjects.Person.createAdopt(GameScenario scen, Architecture foundLocation, Person finder, Boolean inGame, Boolean autoJoin)
   在 GameObjects.ArchitectureDetail.EventEffect.EventEffect2700.ApplyEffectKind(Person person, Event e)
   在 GameObjects.ArchitectureDetail.EventEffect.EventEffect.ApplyEffect(Person person, Event e)
   在 GameObjects.Event.DoApplyEvent(Architecture a)
   在 GameObjects.GameScenario.ApplyEvents()
   在 WorldOfTheThreeKingdoms.GameScreens.MainGameScreen.ApplyEvent(Event e, Architecture a)
   在 GameObjects.EventList.te_OnApplyEvent(Event te, Architecture a)
   在 GameObjects.Event.ApplyEventDialogs(Architecture a)
   在 GameObjects.Architecture.checkEvent()
   在 GameObjects.Architecture.DayEvent()
   在 GameObjects.GameScenario.DayPassedEvent()
   在 WorldOfTheThreeKingdoms.GameScreens.MainGameScreen.Date_OnDayPassed()
   在 GameObjects.GameDate.EndRunning()
   在 DateRunnerPlugin.DateRunner.DateStop()
   在 DateRunnerPlugin.DateRunnerPlugin.DateStop()
   在 WorldOfTheThreeKingdoms.GameScreens.MainGameScreen.GameGo(GameTime gameTime)
   在 WorldOfTheThreeKingdoms.GameScreens.MainGameScreen.Update(GameTime gameTime)
   在 Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
   在 WorldOfTheThreeKingdoms.MainGame.Update(GameTime gameTime)
   在 Microsoft.Xna.Framework.Game.Tick()
   在 Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   在 Microsoft.Xna.Framework.GameHost.OnIdle()
   在 Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   在 System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   在 System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
   在 System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   在 System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   在 System.Windows.Forms.Application.Run(Form mainForm)
   在 Microsoft.Xna.Framework.WindowsGameHost.Run()
   在 Microsoft.Xna.Framework.Game.Run()
   在 WorldOfTheThreeKingdoms.GameProcesses.MainProcessManager.Processing()
   在 WorldOfTheThreeKingdoms.Program.Main(String[] args)


李大金 发表于 2021-12-24 11:28:56

论坛没人,有事加群

魔伍 发表于 2021-12-28 08:03:26

看起来是义子事件的问题,有存档么?论坛传下或者进群发下
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